Bugatti Veyron - One of the fastest and popular speedcar..... This 3D Model was created in 2 Days completely. I used 3DS Max for this. I had seen some of the wallpapers of this car and was so inspired that the same night i began to work on this model.
This model has has been very popular to the 3D Community so I decided to put out the tutorial / the making of Bugatti Veyron.


Quad/Mesh Modelling is the simplest way to startup. So I began with a Quad. Basically this process involves extruding of edges and building the frame.
Simple, I applied the blueprints as the viewport backgrounds and started off. Just created a quad and went on extruding the edges to get the basic shape.

Aspect ratio of the model in all the views has to be maintained. This extruding proces goes on and on.
The Quad which I created is nothing but a rectangular face which I had converted to an "Editable Poly"


Poly modelling is preferred because I could have control of the open faces also the NURBS Toggle. So whenever I need to preview, I just toggle NURBS as seen below.

Now on, the model has got the basic shape and look. So coming up is only small additons...

The Back is also bit tough because minute detailing has to be taken care of...

The Engine is also a mashup of Simple shapes which I playes around some modifications like Bend, Taper etc.

Now that I the car is almsot complete, I have added some dummy wheels to get the final look...For the Render I have Created some nice wheels which I will be explaining in future tutorials.
Seems to be looking pretty good, Ha!

AND.... coming to the end of modelling, I placed a Camera n positioned to the view below.

I used Brazil for this cos to my knowledge Brazil is a good render engine for Car Material. I know V Ray is good but have no knowledge on V Ray.
Andbelow is the screenshot just before the render.



And here is what I got... Please click on the image below to view the Hi Res Version
Hope you liked this Content and Gained something from this. I will be posting some more articles and tutorials in the future...
Comments
wowww wery good Thanks you!
thanx man
wow....Im a long time design engineer and have many years of experience with Inventor, Solid works, Solid edge and 3D studio viz. I am very impressed that it took you only 2 days to complete. I have done many renderings to this caliber but took me weeks to complete. Very nice job!
hello there, very cool informations
thanks you !
Dude
Awesome
I'm modeling this car in Lightwave. I'm new to this so I don't think I'll match your work....yet.
2 days!! How the.......
2 weeks & I'll pat myself on the back.
Keep it up.
Peace
kwasiada
can u upload the file please
or
give me the dimention of the car
hi,
you have made an excellent model of car, can you please help me i have modeled a car in max but i m not able to create the material and not the render scene, can you help me that how can i make the scene and material for max 3d car?
cool
WOW MAN IS A VERY VERY GOOD WORK.I WANT TO NOW HOW YOU TAKE THE DIMENSION OF THIS CAR?
I THINK THAT YOUR DESING HAVE THE REAL DIMENSIONS.
AND ANOTHER ONE:
THIS PROGRAM IS LIKE AUTOCAD OR LIKE INVENTOR.
THANKS AND CONGRATULATIONS!!!1
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